If you are a current SWG subscriber, you will get five booster packs a month, each with 15 cards inside, that you can use to build your deck. The free booster packs are no trade, so you may end up with a lot of duplicate cards, but it's still pretty cool for a freebie. You can of course buy booster packs, and additional start swg powerleveling er decks, with real life money if you wish. Unlike the Legends of Norrath game, booster packs are not a normal drop inside Star Wars Galaxies.
There are special c Star Wars Galaxies Credits ards that can be obtained as a drop, but these are given as special events during limited time periods inside Star Wars Galaxies. They also aren't typical 'drops' Star Wars Galaxies power leveling - just something you have a chance to be given. This is to give non combat professions a chance to obtain the cards - for example, an entertainer could be given the card for buffing another player, and a trader could get one for crafting an item.
Completing the scenarios awards you with special cards for use in the game. The scenarios cover a broad difficulty range. The Rebel scenario can easily be completed with either Light Side Starter Deck. The Imperial Scenario's were much harder, however. I had access to a large collection of cards when I tried them, but decided to try to stick with the Starter Dec buy swg credits k to get the 'new pl buy swg credits ayer experience'.
The third and the fifth Imperial scenarios are very hard for a Sith player using a limited selection of cards - they can be done, but I found that luck in the first couple of rounds is required.
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